module pub 
{
	export class SignalDefin 
	{
		public static NEXT_STEP:string="next_step";
		public static RESET_GAME:string="reset_game";
		public static SELECT_ITEM:string="select_item";
		public static LOAD_SUCCESS:string="load_success";
		public static COMMIT_SUCCESS:string="commit_success";
		public static GAME_SUCCCESS:string="game_success";
		public static TILE_MOVE_OVER:string="tile_move_over";
		public static RECEIVE_RANK_DATA:string="receive_rank_data";
		public static CLOSE_RANK:string="close_rank_ok";
		public constructor() 
		{
			
		}
	}
}